@ArkaM wrote:
I have a bottom menu with a slider(similar to Clash Royale and Golf Clash). In the bottom menu, I have to move the slider to the position where the click occurred. I have no issues with the movement, as I am using the generic MoveTo API as follows:
auto moveTo = MoveTo::create(0.2, Vec2(176.88, 57.02)); m_demoNode->runAction(moveTo); m_childImageofDemoNode->setRotation(1.72);
However, during the movement, the node is exhibiting a behaviour - it is looking like it is jumping for a moment, which could possibly be explained due to the change in rotation, as the rotation changes from 0.0 to 1.72f. Is there any way I could fix this? A solution would be to limit the Y axis during movements, but I could not find any way to do it. Any help would be appreciated.
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