@mhmtemnacr wrote:
Im making a game using cocos2dx 3.17.2. The problem is that game doesnt run smoothly and i couldnt find a solution (tried many things). Screen is flickering on both android and win32.
Visual studio profiler tells schedule function is taking time. i have this code in scheduled function:
void HelloWorld::scrollScene(float dt) { ....... pos1 = sprSceneback1->getPosition(); pos2 = sprSceneback2->getPosition(); pos1.x -= scrollSpeed*dt; pos2.x -= scrollSpeed*dt; sprSceneback1->setPosition(pos1); sprSceneback2->setPosition(pos2); }
I have 2 background sprites and they are constantly scrolling.
How can i fix this problem, sorry for my bad english
Posts: 4
Participants: 4