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[Cocos2d-x][XCode] Linker Error when using Socket IO

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@joelam500 wrote:

I am trying to code the client side of my application with socket IO. I followed a tutorial to code the main scene header program as below:

And I got the result as below photo:

I already read a lot of tutorials and forums on the website. I tried to link the libwebsockets.a to the XCode, and it returns such library is not found. Could you help me on this case. Many thanks for the helping.

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