@luisbvasc wrote:
Hi there! I am just learning cocos2d js. I want to implement an Editbox. I used sample text found at EditBox component reference but returns an error;
1 - Edit Box is not defined
2 - Can not read ‘Node’ of undefined.Any one who can help me please? I will be really grateful. Thanks in advance.
Here’s the code;
var editboxEventHandler = new cc.Component.EventHandler();
editboxEventHandler.target = cc.Node_Settings; //this.node;
editboxEventHandler.component = “cc.txtBUser_Name”;
editboxEventHandler.handler = “onEditDidBegan”;
editboxEventHandler.customEventData = “foobar”;
editbox.editingDidBegan.push(editboxEventHandler);// here is your component file
cc.Class({name: 'cc.txtBUser_Name', extends: cc.Component, properties: { Node_Settings: { default: null, type: cc.Node }, }, onEditDidBegan: function(editbox, customEventData) { }, // Suppose this callback is for the editingDidEnded event. onEditDidEnded: function(editbox, customEventData) { }, // Suppose this callback is for the textChanged event. onTextChanged: function(text, editbox, customEventData) { }, // Suppose this callback is for the editingReturn event. onEditingReturn: function(editbox, customEventData) { }, // update (dt) {},
});
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