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Texture flushed when coming back from background

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On my game, some people experience what seems to be a texture cache being flushed. It does not happen very often and seems to happen when people exit the game and return later. I use 3.17

See the image below:

For Android, on my applicationDidEnterBackground() I do nothing (not even pausing or stopping animation since it was causing issues with ads). Same when coming back, I do nothing.

Any idea?

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