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Minimum Android Version for cocos2dx 3.13.1

@jarsj wrote: I am using cocos2dx 3.13.1 but when I do "cocos compile" It prints the following running: '/Users/harsh/adt/sdk/tools/android update project -t android-10 -p...

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Cocos2d-x Trello Roadmap

@almax27 wrote: Is the Cocos2d-x Trello Roadmap still being used? https://trello.com/b/Np6obnuE/cocos2d-x-roadmap There haven't been any updates since June. Posts: 1 Participants: 1 Read full topic

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Can't asign shader to DrawNode

@owlet wrote: Hi, I'm trying to asign custom shaders to DrawNode to be able to aply some effects onto custom drawings. My cpp code is : class MyDrawNode : public DrawNode { public: ~MyDrawNode() { }...

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Physics Particles?

@catch_up wrote: How to implement physics based particles. We've particles in cocos2d-x but how to add physics body to it so that they deflect on touch the physics surface.Is it possible doing it...

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Error trying to run/compile Android version of my game,

@danielsega wrote: I've been trying to compile my game to android, but every time I try I keep getting this error bellow. Based on the message bellow, it seems like there is some path concatenation...

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Win10 uwp social sharing

@katieJ wrote: Hi, We are at the point where we want to get social sharing working on a cocos2dx c++ project for Windows 10 UWP. I know sdkbox does not support windows. The app required Facebook and...

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Cocos2D-JS(Cocos2d-html5) - UI

@Edisoni wrote: Will be updated version cocos2d-html5, because the UI there is old and in relatively unoptimized of which is used in the Cocos Creator.Is it possible to use the engine that is used in...

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Cocos2d: warning: Uniform not found: u_color

@steph wrote: Playing with shaders, in cocos 3.13.1 JS, i see millions of that lines in console, regardless of the platform (osx,android and ios). cocos2d: warning: Uniform not found: u_color Can i...

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Cocos Creator v1.3.2 for Windows Might Have a Trojan?

@staras wrote: I downloaded version 1.3.2 of Cocos Creator from the download site and Windows Defender flagged the file C:\CocosCreator\resources\utils\api\creator.d.ts to send for analysis. I sent it...

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Cocos with firebase example

@yinjimmy wrote: github.com yinjimmy/firebase Contribute to firebase development by creating an account on GitHub. any feedback, enjoy it ! Posts: 1 Participants: 1 Read full topic

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Technique for animation and tool?

@catch_up wrote: Hey guys, What technique do you use for 2D animation : (frame animation / spine-bone animation) ? If you use spine animation, can you please tell which tool do you use or some tool...

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SQLite Android issue

@ChrisS91 wrote: Hi,Im trying to include an SQL database in my project,- I have downloaded and included sqlite.c and .h into my project in Xcode - This works fine on ios- On Android my .mk file looks...

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Build error for android studio

@tonyw wrote: hi, after doing this - cocos compile -p android --android-studio --ap android-24 I get this! Anyone understand it? I get the same with a brand new clean project. Latest cocos2d-x-3.13.1...

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experimental::TMXTiledMap maps bigger than 128x128 with 32-bit indices

@intotherude wrote: I searched a bit and found that there is a limitation on the size of tilemaps around 128x128 because of an openGL limitation on the amount of vertices that can be rendered in one...

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When Release 3.14

@Edisoni wrote: When released cocos2d-js 3.14? Posts: 2 Participants: 2 Read full topic

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Cannot find android/cpufeatures/prebuilt-mk OR undefined reference to atof/rand

@MastAKK wrote: I was trying to build my project with pre-built libs.So, I did cocos gen-libs, everything was ok. But then I created new project with -t binary.Now I have one of 2 problems: With...

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Json Error for AddMember method

@sunil9038 wrote: My code in V 3.3Document document;document.SetObject();rapidjson::Document::AllocatorType& allocator = document.GetAllocator();document.AddMember("usrId",usrId.c_str(),...

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Create 3D particle with particle (.pu)

@arpit_sharma wrote: Please Help, Where I can create PUParticle effects. Here is a Blog but given Link in blog is not working. Posts: 1 Participants: 1 Read full topic

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[solved]Bug at compile time .How can i fix it?

@sunil9038 wrote: i am using Eclipse. UNEXPECTED TOP-LEVEL EXCEPTION: [dx] com.android.dex.DexException: Multiple dex files define Lcom/loopj/android/http/AsyncHttpClient$1; [dx] at...

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Handling Memory

@sheshmoshen wrote: Im really worried about handling memory.I'm thinking to call removeAllChildrenWithCleanup(true) and release() on all Nodes that my Class may encapsulate.But how will the scene's...

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