Record Screen And Play while playing
@sunil9038 wrote: I am trying to play my game screen in rightsize of corner in a scale of .25f.But memory consumption goes upto 1 GB within one minute.How can i fix it?My code:- .h file void...
View ArticleImplement Spinning Globe in cocos2dx
@Apoorva wrote: Hi @stevetranby , I want to implement a spinning globe in cocos2dx , without using 3D material .Is is possible ? if yes then please guide me to achieve this.Thaks Posts: 2...
View ArticleHow to build a 3D isometric game?
@damort wrote: I'd love to make a game similar in style to Holy Shift Game (@HolyShiftGame): https://twitter.com/HolyShiftGame?s=09 Anyone have ideas around design, implementation, tools, etc.? Posts:...
View ArticleDrawNode circle drawing
@sheshmoshen wrote: Hello I'm using DrawNode to draw a circle how can I draw a thick circle meaning only the stroke part is visible? Posts: 4 Participants: 2 Read full topic
View ArticleOpening URLS in a browser
@sheshmoshen wrote: Is there a cross platform way of opening urls in an external browser in cocos2d-x? Posts: 2 Participants: 2 Read full topic
View ArticleCan't run cpp tests on any Android device
@Gdrop wrote: I did as described here: http://cocos2d-x.org/docs/installation/Android-Studio/I'm using Ubuntu.I tried on AVD and real device - I'm getting exactly the same message: Also in logcat I've...
View ArticleFATAL EXCEPTION: main java.lang.UnsatisfiedLinkError: Couldn't load MyGame...
@jaunt wrote: Cocos2d-x 3.14.1 Seems to build fine with android studio. Running on device or simulator shuts down with "Unfortunately ... has stopped". Any ideas? Posts: 3 Participants: 1 Read full...
View ArticleRun sprite action when button click
@kemz wrote: this is my code for the button click which need to run a sprite action when click but it gives the following error when clickedany help? thank you in advance Posts: 2 Participants: 2 Read...
View ArticleDrawing a semi circle
@sheshmoshen wrote: Hello how can I draw a semi circle with a angle meaning that the circle isn't closed? Posts: 1 Participants: 1 Read full topic
View ArticlePrebuilt Libraries - gen-libs & NDK versions
@zx12a1 wrote: Hi I am following the link below to try and upgrade my build so I can debug in Android Studio. I can build my cocos libraries using the following command: cocos gen-libs -p android --ap...
View Articlenet::ERR_SPDY_PROTOCOL_ERROR on facebook game
@gabdab wrote: Any idea how to overcome net::ERR_SPDY_PROTOCOL_ERROR ?https://apps.facebook.com/1924259171194458 Posts: 1 Participants: 1 Read full topic
View Article3.14.1 / 3.15 Cocod2dxHelper, activity, and downloader errors on android build
@jaunt wrote: I'm trying to build my game with Cocos 3.14.1, and I've gone through the process of syncing with the most up-to-date branch of 3.15, at least in terms of the android studio project...
View ArticleJPG sprite use more memory then PNG?
@pineoc wrote: http://www.cocos2d-x.org/wiki/How_to_Optimise_Memory_Usage#Tips-amp-TricksIn this link on tricks,9.Be careful to use JPGs!This means JPG use more memory then PNG?I test some code JPG,...
View ArticleVR Cardboad looks different
@overcocos wrote: My bad. solved, please delete Posts: 2 Participants: 2 Read full topic
View ArticleProblem with updating APK in Google Play keeping OBB from previous version...
@hellobody wrote: Hi folks, Google Play gives us an option not to update OBB file if there was no changes in it and keep the old version even you uploaded a new .apk file with higher VersionCode.To...
View ArticleFireWork Particle
@sheshmoshen wrote: Hello I want to create a firework type of emission using a texture that i have.How can I do this programmatically i.e not using any plists or anything like that? Posts: 1...
View ArticleParticle System
@sheshmoshen wrote: Is there a way to clone a particle system, meaning after I create a particle system I want to copy all the data instead of reloading it from a plist file. Posts: 1 Participants: 1...
View ArticleFinding position of X,Y
@vishnu_mani wrote: hi,I have a doubt in my project.That is, i have sun like object spinning constantly and after sometimes (next Level) those object anchor point is changing.Hence there is no...
View ArticleCocos2dx Android exception thrown on devices not supporting egl 3.0
@VladCioaba wrote: The problem is in createContext ( Cocos2dxActiviti.java ) if the context fails to initialize egl.eglCreateContext( .. ) will NOT return a NULL pointer. The return will be...
View ArticleIncorrect work on tablet
@AlinaKrup wrote: When I run the game in the browser, it works correctly. When I run on the tablet(android), the man who must run, somersault and falls down. But the picture and the distance counter...
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