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Is it possible to start from specific frame number with RepeatForever

@doxes wrote: I have 10 frames animation, When I stop animation at frame 5 I want to start animation from this 5th frame. anyone know how to start from specific frame number to loop forever? Code is...

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Can't get my scene to blur or shaders to work on v4

@mestreprono wrote: Hi, I’m building a pause menu for a game. When paused, I want the scene to get blurred and become sort of a background for a few buttons that should appear on top of it. However,...

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Cocos2D-x v4 How To Create .sln File

@TheGameCreator wrote: How to create .sln file for Visual Studio 2019. I can’t see in proj.win32 folder. Posts: 4 Participants: 2 Read full topic

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AudioEngine V4.0 vs V3.17.2

@fabrice wrote: V 3.17.2 void AudioEngine::remove(int audioID) { ... _audioIDInfoMap.erase(audioID); ... } V 4.0 void AudioEngine::remove(int audioID) { ... _audioIDInfoMap.erase(it); ... } The same...

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App crashes on a few older android devices

@YogiRob wrote: I’m trying to update my game to the cocos2dx 3.17.2. It’s a simple game. The previous release supported >99% of devices with v3.4. The current version works just fine with the vast...

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Project builds but stops working on startup

@Barok wrote: Hello, I had ported over my project that was originally built in windows into an android version of cocos2d. When I try to run the project on an emulator or my phone, the build is...

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Visual Studio CMAKE instructions are wrong

@TommiGustafsson wrote: On this page: https://docs.cocos2d-x.org/cocos2d-x/v4/en/installation/CMake-Guide.html instructions for creating Visual Studio project files are wrong. It will create a x64...

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Why is my TiledMap messed up in the game?

@TommiGustafsson wrote: Hi! I made this kind of a tiled map in Tiled: image571×569 366 KB Why does it look like this in the game: You see, there is nowhere in the map this kind of tiles. Code:...

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TMXTiledMap returns somehow translated object y coordinates, what's the catch?

@TommiGustafsson wrote: Hi! I’m familiarizing myself with TMXTiledMap class. I made a couple of test objects (1x1 tile objects) for my .tmx: <objectgroup id="2" name="Objects"> <object id="1"...

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How to build an apk?

@themronion wrote: Hey guys! Loaded a project in Android Studio, and now getting this error? How to build an apk? Before i just typed in my console cocos compile -p android, but that doesn’t work now....

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ALL_BUILD, When I run the project I get this error

@cgarcia1788 wrote: error1920×1080 139 KB Posts: 2 Participants: 2 Read full topic

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Running on Android Emulator, setVertexArrayObject messages

@DanielRossler wrote: When trying to run my app (cocos2dx 3.17), from Android Studio (3.5.3), on the Emulator, from a Windows machine, I get all the time the following messages that make the Run...

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Integration testing of your pull requests to Cocos2d-x

@M4713 wrote: I apologize in advance if this is something extremely noob-ish and/or obvious to ask, but I’ve never done anything like this before and I feel like I’ve got to start somewhere. I’ve done...

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Strange issue with RenderTexture - "floating pixels"

@kds wrote: Hi there, In my game I am implementing fullscreen shader. Shortly, I render scene to RenderTexture and then apply shader to this texture. Seems to work really nice, but… The thing is that...

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Cocos new MyGame -p -l cpp Not generate file vcxproj. cocos v4

@cgarcia1788 wrote: hello help me when I create a project with the command cocos new MyGame -p -l cpp this does not generate the .vcxproj files, how can i open that project in visual studio 2017...

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Cocos2d-x C++ V3, V4, cocos2d-x-lite, what next?

@CrazyHappyGame wrote: @zhangxm @slackmoehrle Could you share plans road map for cocos2d-x C++? For me it looks like cocos2d-x C++ is in some intermediate state without clear vision what is next … Now...

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AppActivity not being called

@AudiJacker wrote: I found that AppActivity not being called. It is strange because this activity is in the AndroidManifest.xml. I use AndroidStudio. My AppActivity.java I renamed public class...

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How to add a submodule inside Classes/ folder and say CMake to find and link it

@TheKeeper wrote: Hi, I would like to have a folder inside my Classes folder(i.e a submodule). I would like to make a CMakeLists.txt file in that submodule folder that will be used to add if any new...

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Problem upgrading to cocos 3.17.2 and ndk r19c

@tranthor wrote: Hi, Does anyone have a suggestion about this problem? /MyGames/_NDK/android-ndk-r19c/build/core/build-binary.mk:672: Android NDK: Module MyGame_shared depends on undefined modules:...

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how does cocos utilize OpenGL on ios?

@jackiszhp wrote: the article here mentioned 2 approaches: multiple context with a single shared group and single contex with multiple destination framebuffers. which one is used?...

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