box2d applyforce
@isa_can wrote: Hello, how can applyforce on arrow sprite direction? Thanks Posts: 2 Participants: 2 Read full topic
View ArticleWord wrap in Rich Text, C++/JS Discrepancy
@99999999_81 wrote: Hello I am using the RichText interface, and it works fantastically in JS, however, the C++ version of RichText does not implement many of the same features. In particular the...
View ArticleSimpleAudioEngine effects volume on win32
@parrotintheoven wrote: Hi, I couldn't find any one else having this issue online so I thought I would post it here. With SimpleAudioEngine I'm able to get/set the effects volume with the functions...
View ArticleBUG? ClippingNode and using effects like normal map
@umai wrote: My game has a stage (basically just a node...) which is added onto a ClippingNode, which has a stencil that obviously clips the stage... Now if I add lighting effects (using normal maps)...
View ArticleRendering ALPHA (mask) textures
@red1939 wrote: Currently, when I use the ALPHA (PixelFormat) texture and use via a Sprite I see white color denoting high alpha, while black - low alpha. Is there a shader available (or an option for...
View ArticleHow can I seek out all cocos2dx #define?
@7meter wrote: such as cc_callback_1 and other,I want to know what they writed. Posts: 3 Participants: 3 Read full topic
View Article3.10 and Android Studio
@tonyw wrote: Nice to see a new project created with 3.10 creates what looks to be a project for Android Studio. How should I open it from within Android Studio, and do I have to do anything more to...
View ArticleCocos2D-x C++ Android Build Problems
@wFc wrote: Hello, I'm trying to build .apk file but so far no results as I'm getting errors and have no idea how to fix it. Maybe you guys could help me?I'm...
View ArticleHaving trouble compiling for the first time
@mtrajano wrote: Hi, I've gone through the installation process to install Cocos2d-x, but when I try to compile any of the test projects or a new Hello World project, I get the following error....
View ArticleUserDefault does not working [Ver 3.10][win32]
@lyvinhloi_cntt wrote: This is my code void GameScene::updateBoard() { updateTopDown(); updateLeftRight(); if (!isPossibleMove()) { log("Game Over");...
View ArticleHow can I embed advertisement in my windows PC app now days?
@Gdrop wrote: Is is possible to add ad into Windows (PC) game ? I mean no very hard, reliable, good documented way. Posts: 2 Participants: 2 Read full topic
View ArticleDrawNode circles, dots etc horribly aliased? Forum solution has some drawbags :(
@nightnight wrote: Noticed they are not anti-aliased at all. According to this thread: http://discuss.cocos2d-x.org/t/cocos2d-x-v3-anti-aliasing-for-primitives/20548/14the source is...
View ArticleWhat's the plugin/sdk to use for the following functionalities?
@royitaqi wrote: Just started a new game. Wanted to implement the following functionalities. Wanted to know which plugs/sdks should I go for? Wanted functionalities (in order of importance): Share to...
View ArticleMy character looks odd(3dani blending)
@dlquh wrote: i try animation blending but character looks odd how can i use this ? Posts: 1 Participants: 1 Read full topic
View ArticleCocos2d programmer in Penang, Malaysia
@sunghai wrote: Hi there anyone in penang that have being using cocos2d-js? I am looking for programmer to help part time on a project, please PM me if you interested. Posts: 3 Participants: 2 Read...
View ArticleApple LLVM error
@RudeJake wrote: hi guys, i have created a fresh cocos2d-x (c++) project and i'm getting this error apple llvm 5.1i'm using cocos2d-x 3.1, mac os x 10.9 under vmware, x code 5.1.1here is the full...
View ArticleHow to intergrate crashlytic ndk add in cocos2dx project in android studio
@Tarunbsw wrote: we have created a project in cocos2dx 3.10 ,in which we are getting problem asfollows Scene 1. when we open project direct in android studio and integrate plugin intocrashlytic like...
View ArticleCocos2dx Linux FMOD
@khofez wrote: I would like to know, why cocos2dx uses FMOD on linux platform ??? Why not OpenAL? Posts: 2 Participants: 1 Read full topic
View ArticleSpeeding up scene replacement
@Farrel7786729 wrote: I have an issuue with replacing scenes: scene replacement goes on for 5 to 10 seconds. I thought that this problem is caused by heavy initialization sequences (I'm using...
View ArticleAnimation3D Blending Problem. Is it bug?
@dlquh wrote: This is Mage character Animation blending video of FantasyWarrior3D As you can see in video, during attack motion, if motion is changed to other, character rotates Is it bug? And do you...
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